Eshin Grey · Citadel (Games Workshop) · ΔE 2.40
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Eshin Grey · Citadel (Games Workshop) · ΔE 2.40
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Citadel (Games Workshop) | Eshin Grey | 2.40 | Good |
| Scale75 | SC-04 Anthracite Grey | 2.73 | Good |
| AK Interactive | DARK GREY | 3.11 | Good |
| AK Interactive | LEAD GREY | 4.17 | Good |
| Citadel (Games Workshop) | Skavenblight Dinge | 4.51 | Good |
| AK Interactive | Panzer Grey (3rd Gen) | 4.95 | Good |
| Citadel (Games Workshop) | Charadon Granite | 5.54 | Acceptable |
| Army Painter | Oak Brown | 6.16 | Acceptable |
SC-64 Dark Grey is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest SC-64 Dark Grey equivalent is Eshin Grey (Citadel (Games Workshop)) (ΔE 2.4).
SC-64 Dark Grey is a acrylic from Scale75, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with SC-64 Dark Grey on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right SC-64 Dark Grey equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
SC-64 Dark Grey is a acrylic paint from Scale75. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.