Stirland Battlemire · Citadel (Games Workshop) · ΔE 11.23
Stirland Mud Citadel (Games Workshop) technical paint card (#482B00)
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Citadel (Games Workshop) | Stirland Battlemire | 11.23 | Distant |
| Citadel (Games Workshop) | Astrogranite | 30.32 | Distant |
| Citadel (Games Workshop) | Martian Ironcrust | 36.53 | Distant |
| Citadel (Games Workshop) | Astrogranite Debris | 44.57 | Distant |
| Citadel (Games Workshop) | Armageddon Dust | 52.36 | Distant |
| Citadel (Games Workshop) | Armageddon Dunes | 64.49 | Distant |
| Citadel (Games Workshop) | Valhallan Blizzard | 68.05 | Distant |
Stirland Mud Paint: Colour, Type & Equivalents
As a Technical paint, this product delivers a special effect — texture, crackle, gloss, or medium — rather than a standard colour coat. Orange hues add warmth and contrast to fabrics, flames, and faction-specific trim details.
The closest Stirland Mud equivalent is the strongest substitute listed on this page.
Stirland Mud is a technical from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.
Quick Equivalents
- Closest equivalent: the strongest substitute listed on this page
- Vallejo equivalent: no close Vallejo equivalent
- Army Painter equivalent: no close Army Painter equivalent
How to Use Stirland Mud
This paint is typically used for:
- Texture effects
- Special effect
Apply it over a suitable primer and build layers gradually. Coverage sits around strong, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Paint Behavior and Tips
Consider the following when working with this paint:
- Coverage: strong — affects how many coats are needed over primer
- Dilution: no thinning — keeping the right ratio maintains flow and prevents brushmarks
- Interaction with washes and highlights: always run a highlight pass to verify the tone does not shift after drying
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
Miniature Painting Tips
For best results with Stirland Mud on Warhammer and other miniature projects:
- Use the same primer across the project to keep tonal consistency
- Test on a spare part before applying to a full unit
- Compare after shading and highlights, not just the base coat
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Conclusion
Choosing the right Stirland Mud equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
A useful paint guide should connect colour accuracy, handling, and recipe context in one place.
Use Stirland Mud as your main technical colour and build it up with thin, controlled coats. It has excellent coverage. It works best over textured bases. Thin it without thinning. Good companion colours include Screaming Skull, Agrax Earthshade, Deathworld Forest and Ushabti Bone.
Avoid using it for over-dilution.
Use Stirland Mud as your main technical colour and build it up with thin, controlled coats. It has excellent coverage. It works best over textured bases. Thin it without thinning. Good companion colours include Screaming Skull, Agrax Earthshade, Deathworld Forest and Ushabti Bone.
- Citadel (Games Workshop) · Technical
- Technical · #482B00
- Best for Texture effects
- Pairs well with Screaming Skull, Agrax Earthshade, Deathworld Forest
Method
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Limits
Avoid using it for over-dilution.