Armageddon Dunes · Citadel (Games Workshop) · ΔE 11.36
Armageddon Dust Citadel (Games Workshop) technical paint card (#D2AD00)
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Citadel (Games Workshop) | Armageddon Dunes | 11.36 | Distant |
| Citadel (Games Workshop) | Astrogranite Debris | 28.43 | Distant |
| Citadel (Games Workshop) | Valhallan Blizzard | 30.35 | Distant |
| Citadel (Games Workshop) | Astrogranite | 33.72 | Distant |
| Citadel (Games Workshop) | Martian Ironcrust | 36.04 | Distant |
| Citadel (Games Workshop) | Stirland Battlemire | 39.02 | Distant |
| Citadel (Games Workshop) | Stirland Mud | 52.36 | Distant |
Armageddon Dust Paint: Colour, Type & Equivalents
As a Technical paint, this product delivers a special effect — texture, crackle, gloss, or medium — rather than a standard colour coat. Yellow is one of the most challenging colours to apply opaquely — this tone rewards careful layering.
The closest Armageddon Dust equivalent is the strongest substitute listed on this page.
Armageddon Dust is a technical from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.
Quick Equivalents
- Closest equivalent: the strongest substitute listed on this page
- Vallejo equivalent: no close Vallejo equivalent
- Army Painter equivalent: no close Army Painter equivalent
How to Use Armageddon Dust
This paint is typically used for:
- Texture effects
- Special effect
Apply it over a suitable primer and build layers gradually. Coverage sits around strong, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Paint Behavior and Tips
Consider the following when working with this paint:
- Coverage: strong — affects how many coats are needed over primer
- Dilution: no thinning — keeping the right ratio maintains flow and prevents brushmarks
- Interaction with washes and highlights: always run a highlight pass to verify the tone does not shift after drying
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
Miniature Painting Tips
For best results with Armageddon Dust on Warhammer and other miniature projects:
- Use the same primer across the project to keep tonal consistency
- Test on a spare part before applying to a full unit
- Compare after shading and highlights, not just the base coat
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Conclusion
Choosing the right Armageddon Dust equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
A useful paint guide should connect colour accuracy, handling, and recipe context in one place.
Use Armageddon Dust as your main technical colour and build it up with thin, controlled coats. It has excellent coverage. It works best over textured bases. Thin it without thinning. Good companion colours include Ushabti Bone, Screaming Skull, Agrax Earthshade and Zandri Dust.
Avoid using it for over-dilution.
Use Armageddon Dust as your main technical colour and build it up with thin, controlled coats. It has excellent coverage. It works best over textured bases. Thin it without thinning. Good companion colours include Ushabti Bone, Screaming Skull, Agrax Earthshade and Zandri Dust.
- Citadel (Games Workshop) · Technical
- Technical · #D2AD00
- Best for Texture effects
- Pairs well with Ushabti Bone, Screaming Skull, Agrax Earthshade
Method
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Limits
Avoid using it for over-dilution.