MEDIUM GREY · AK Interactive · ΔE 5.89
Grotesque Green · Army Painter · ΔE 0.80
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MEDIUM GREY · AK Interactive · ΔE 5.89
Grotesque Green · Army Painter · ΔE 0.80
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Citadel (Games Workshop) | Screaming Skull | 1.62 | Excellent |
| Citadel (Games Workshop) | Deepkin Flesh | 5.20 | Acceptable |
| AK Interactive | MEDIUM GREY | 5.89 | Acceptable |
| Citadel (Games Workshop) | Krieg Khaki | 7.54 | Acceptable |
| AK Interactive | ROCK GREY | 7.73 | Acceptable |
| AK Interactive | PASTEL BLUE | 7.89 | Acceptable |
| AK Interactive | Light Dust | 7.97 | Acceptable |
| Army Painter | Grotesque Green | 0.80 | Excellent |
As a standard basecoat paint, this colour is formulated for opaque coverage over primer in one to two controlled passes. Green tones feature heavily in Ork, Death Guard, and Dark Angels armies, where they define the army identity.
The closest Rotting Flesh equivalent is MEDIUM GREY (AK Interactive) (ΔE 5.9).
Rotting Flesh is a base from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with Rotting Flesh on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right Rotting Flesh equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
Rotting Flesh is a base paint from Citadel (Games Workshop). Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.