Citadel (Games Workshop) · Base

Mechanicus Standard Grey Citadel (Games Workshop) base paint card (#39484A)

Citadel (Games Workshop) Base #39484A
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8 alternatives
Find Mechanicus Standard Grey equivalents →
Equivalent preview

Zima Blue · Green Stuff World · ΔE 6.14

RLM 66 (1938) · AK Interactive · ΔE 2.24

Equivalents by Brand
Brand Colour Delta E Match
Citadel (Games Workshop) Dark Reaper 4.28 Good
Green Stuff World Zima Blue 6.14 Acceptable
Vallejo Model Color Dark Sea Green (70.868) 6.30 Acceptable
Citadel (Games Workshop) Eshin Grey 6.35 Acceptable
Vallejo Game Color Coal Black (72.053) 6.41 Acceptable
AK Interactive LEAD GREY 7.10 Acceptable
Scale75 SC-64 Dark Grey 7.36 Acceptable
Army Painter Scarab Green 6.44 Acceptable
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Mechanicus Standard Grey paint guide

Mechanicus Standard Grey Paint: Colour, Type & Equivalents

As a standard basecoat paint, this colour is formulated for opaque coverage over primer in one to two controlled passes. Teal and blue-green colours are prized for cold armour, gemstone effects, and Tzeentchian magic.
The closest Mechanicus Standard Grey equivalent is Zima Blue (Green Stuff World) (ΔE 6.1).

Mechanicus Standard Grey is a base from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.

Quick Equivalents

  • Closest equivalent: Zima Blue (Green Stuff World) – ΔE 6.1
  • Vallejo equivalent: Dark Sea Green (70.868) (Vallejo Model Color) – ΔE 6.3
  • Army Painter equivalent: Scarab Green (Army Painter) – ΔE 6.4

How to Use Mechanicus Standard Grey

This paint is typically used for:

  • Base coat
  • Layering

Apply it over a suitable primer and build layers gradually. Coverage sits around strong, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.

Paint Behavior and Tips

Consider the following when working with this paint:

  • Coverage: strong — affects how many coats are needed over primer
  • Dilution: light thinning — keeping the right ratio maintains flow and prevents brushmarks
  • Interaction with washes and highlights: always run a highlight pass to verify the tone does not shift after drying

A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.

Miniature Painting Tips

For best results with Mechanicus Standard Grey on Warhammer and other miniature projects:

  • Use the same primer across the project to keep tonal consistency
  • Test on a spare part before applying to a full unit
  • Compare after shading and highlights, not just the base coat

Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.

Conclusion

Choosing the right Mechanicus Standard Grey equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.

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💡 Tip

Use Mechanicus Standard Grey as your main base colour and build it up with thin, controlled coats. It has excellent coverage. It works best over most primers. Thin it lightly. Good companion colours include Nuln Oil, Dawnstone, Administratum Grey and Celestra Grey.

Do not force the basecoat into an NMM-style finish. It behaves much better in a standard layered workflow.

✅ Techniques
Base coat Layering Zenithal priming
Direct answer
How should you use Mechanicus Standard Grey on miniatures?

Use Mechanicus Standard Grey as your main base colour and build it up with thin, controlled coats. It has excellent coverage. It works best over most primers. Thin it lightly. Good companion colours include Nuln Oil, Dawnstone, Administratum Grey and Celestra Grey.

  • Citadel (Games Workshop) · Base
  • Base · #39484A
  • Best for Base coat, Layering, Zenithal priming
  • Pairs well with Nuln Oil, Dawnstone, Administratum Grey

Method

This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.

Limits

Do not force the basecoat into an NMM-style finish. It behaves much better in a standard layered workflow.