Citadel (Games Workshop) · Base

Ionrach Skin Citadel (Games Workshop) base paint card (#97A384)

Citadel (Games Workshop) Base #97A384
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8 alternatives
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Khaki Grey (3rd Gen) · AK Interactive · ΔE 4.67

Necrotic Flesh · Army Painter · ΔE 4.07

Equivalents by Brand
Brand Colour Delta E Match
AK Interactive Khaki Grey (3rd Gen) 4.67 Good
Green Stuff World Field Green-Grey 5.20 Acceptable
Citadel (Games Workshop) Deepkin Flesh 6.38 Acceptable
AK Interactive MEDIUM SEA GREY 7.49 Acceptable
AK Interactive OILY STEEL 8.09 Acceptable
AK Interactive GREEN SKY 8.11 Acceptable
AK Interactive MEDIUM GREY 8.64 Acceptable
Army Painter Mouldy Clothes 8.93 Acceptable
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Ionrach Skin paint guide

Ionrach Skin Paint: Colour, Type & Equivalents

As a standard basecoat paint, this colour is formulated for opaque coverage over primer in one to two controlled passes. Green tones feature heavily in Ork, Death Guard, and Dark Angels armies, where they define the army identity.
The closest Ionrach Skin equivalent is Khaki Grey (3rd Gen) (AK Interactive) (ΔE 4.7).

Ionrach Skin is a base from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.

Quick Equivalents

  • Closest equivalent: Khaki Grey (3rd Gen) (AK Interactive) – ΔE 4.7
  • Vallejo equivalent: no close Vallejo equivalent
  • Army Painter equivalent: Mouldy Clothes (Army Painter) – ΔE 8.9

How to Use Ionrach Skin

This paint is typically used for:

  • Base coat
  • Layering

Apply it over a suitable primer and build layers gradually. Coverage sits around good, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.

Paint Behavior and Tips

Consider the following when working with this paint:

  • Coverage: good — affects how many coats are needed over primer
  • Dilution: light thinning — keeping the right ratio maintains flow and prevents brushmarks
  • Interaction with washes and highlights: always run a highlight pass to verify the tone does not shift after drying

A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.

Miniature Painting Tips

For best results with Ionrach Skin on Warhammer and other miniature projects:

  • Use the same primer across the project to keep tonal consistency
  • Test on a spare part before applying to a full unit
  • Compare after shading and highlights, not just the base coat

Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.

Conclusion

Choosing the right Ionrach Skin equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.

A useful paint guide should connect colour accuracy, handling, and recipe context in one place.

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💡 Tip

Use Ionrach Skin as your main base colour and build it up with thin, controlled coats. It has good coverage. It works best over a white or beige primer. Thin it lightly. Good companion colours include Reikland Fleshshade, Pallid Wych Flesh, Kislev Flesh and Flayed One Flesh.

Do not force the basecoat into an NMM-style finish. It behaves much better in a standard layered workflow.

✅ Techniques
Base coat Layering Glazing
Direct answer
How should you use Ionrach Skin on miniatures?

Use Ionrach Skin as your main base colour and build it up with thin, controlled coats. It has good coverage. It works best over a white or beige primer. Thin it lightly. Good companion colours include Reikland Fleshshade, Pallid Wych Flesh, Kislev Flesh and Flayed One Flesh.

  • Citadel (Games Workshop) · Base
  • Base · #97A384
  • Best for Base coat, Layering, Glazing
  • Pairs well with Reikland Fleshshade, Pallid Wych Flesh, Kislev Flesh

Method

This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.

Limits

Do not force the basecoat into an NMM-style finish. It behaves much better in a standard layered workflow.