Colorshift Turquoise · Green Stuff World · ΔE 2.87
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Colorshift Turquoise · Green Stuff World · ΔE 2.87
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Green Stuff World | Colorshift Turquoise | 2.87 | Good |
| Vallejo Model Color | Verdigris (70.833) | 5.22 | Acceptable |
| Citadel (Games Workshop) | Temple Guard Blue | 5.40 | Acceptable |
| Vallejo Model Color | Blue Green (70.808) | 6.48 | Acceptable |
| Vallejo Model Color | Verdigris Glaze (70.832) | 6.48 | Acceptable |
| Vallejo Model Color | Emerald (70.838) | 7.21 | Acceptable |
| Scale75 | SC-69 Emerald Alchemy | 7.32 | Acceptable |
| Army Painter | Dewpath | 7.99 | Acceptable |
BLUE-GREEN is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest BLUE-GREEN equivalent is Colorshift Turquoise (Green Stuff World) (ΔE 2.9).
BLUE-GREEN is a acrylic from AK Interactive, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with BLUE-GREEN on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right BLUE-GREEN equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
BLUE-GREEN is a acrylic paint from AK Interactive. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.