Warhammer paint scheme guide

Death Guard Paint Scheme: paints, steps and equivalents | ChromaStack

Updated April 11, 2026

The Death Guard scheme is not just about a dirty green. It works because it combines a desaturated base, brown shadows, tired metals and corrosion effects placed in irregular ways. That tension between control and grime is what makes the result believable.

This page gathers the paints that really matter, the most stable order of application, and direct access to the /equivalent/ pages for every important colour in the scheme. It is built to preserve the Nurgle identity while still letting you replace selected references when needed.

Direct answer

How to keep the identity of the Death Guard scheme

Updated April 11, 2026

Follow the ordered paint list on this page, then verify substitutions on the linked equivalent pages.

Method

This page is built from the local army paint list, tutorial order, and dedicated equivalent links so the workflow remains traceable from scheme to paint.

Limits

Equivalent pages help with colour drift, but finish and application order still need to match the recipe you want on the miniature.

Recommended paint list

Prioritized Citadel palette with direct links to the equivalent pages.

Painting steps

Handle the green base and overall shading first, then add rust, bone and toxic effects in separate passes so each texture stays readable.

Quick links to equivalents

Each core colour links to its dedicated /equivalent/ page.

Practical tips

Useful shortcuts to keep the scheme credible without overcomplicating the recipe.

Go further with the pillar guide

Use the full conversion chart when you want to swap one specific colour for a cheaper alternative.

The ChromaStack pillar guide brings together the most searched Citadel, Vallejo and Army Painter matches, with Delta-E CIEDE2000 scores and practical advice for choosing a believable substitute.

Open pillar guide

FAQ

Death Guard Green, Agrax Earthshade, Rhinox Hide, Leadbelcher and Nurgling Green cover the core result. With that set you already get the sickly armour, dirty shadows, worn metal and first ageing effects.

The easiest method is to place Rhinox Hide irregularly first, then add Jokaero Orange in spots or with a sponge on selected areas. The effect stays more believable when you avoid regular patterns and let each layer dry before adding the next one.

Start with the Death Guard Green equivalent page on ChromaStack. The sensitive point is not only the raw colour, but also whether the alternative still looks right once it is dirtied with Agrax Earthshade and brought back up with Nurgling Green.