Method
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
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| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Army Painter | Angelic Gold | 5.03 | Acceptable |
| Scale75 | Inktense Yellow | 6.83 | Acceptable |
| Army Painter | Sand Golem | 9.74 | Acceptable |
| Citadel (Games Workshop) | Iyanden Yellow | 11.04 | Distant |
| Army Painter | Crusader Skin | 13.07 | Distant |
| Citadel (Games Workshop) | Skeleton Horde | 13.23 | Distant |
| Army Painter | Cursed Flesh | 15.26 | Distant |
| Army Painter | Pallid Bone | 18.86 | Distant |
SC-98 Inktense Ochre is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest SC-98 Inktense Ochre equivalent is Angelic Gold (Army Painter) (ΔE 5.0).
SC-98 Inktense Ochre is a ink from Scale75, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with SC-98 Inktense Ochre on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right SC-98 Inktense Ochre equivalent ensures consistent results across your painting workflow. Use this page as a paint conversion chart to compare the Vallejo equivalent, the Army Painter equivalent, and other close options before committing to a full army.
SC-98 Inktense Ochre is a ink paint from Scale75. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.