Leprous Brown · Citadel (Games Workshop) · ΔE 1.94
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Leprous Brown · Citadel (Games Workshop) · ΔE 1.94
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Citadel (Games Workshop) | Leprous Brown | 1.94 | Excellent |
| AK Interactive | VOLCANIC YELLOW | 3.26 | Good |
| Citadel (Games Workshop) | Bronzed Flesh | 3.33 | Good |
| Vallejo Model Color | German Camouflage Orange Ochre (70.824) | 4.42 | Good |
| Citadel (Games Workshop) | Vomit Brown | 4.80 | Good |
| AK Interactive | TAN YELLOW | 5.28 | Acceptable |
| AK Interactive | LUMINOUS ORANGE | 5.74 | Acceptable |
| Army Painter | Fiendish Yellow | 2.34 | Good |
SC-93 Amber Alchemy is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest SC-93 Amber Alchemy equivalent is Leprous Brown (Citadel (Games Workshop)) (ΔE 1.9).
SC-93 Amber Alchemy is a iridescent from Scale75, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with SC-93 Amber Alchemy on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right SC-93 Amber Alchemy equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
SC-93 Amber Alchemy is a iridescent paint from Scale75. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.