DUCAT BLUE · AK Interactive · ΔE 3.88
Caribbean Blue · Scale75 · ΔE 1.76
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DUCAT BLUE · AK Interactive · ΔE 3.88
Caribbean Blue · Scale75 · ΔE 1.76
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Scale75 | Caribbean Blue | 1.76 | Excellent |
| AK Interactive | DUCAT BLUE | 3.88 | Good |
| Vallejo Model Color | French Mirage Blue (70.900) | 4.75 | Good |
| Scale75 | SC-06 Bering Blue | 4.75 | Good |
| Scale75 | SC-15 Adriatic Blue | 5.90 | Acceptable |
| Citadel (Games Workshop) | Imrik Blue | 6.45 | Acceptable |
| Citadel (Games Workshop) | Hawk Turquoise | 6.67 | Acceptable |
| Army Painter | Phalanx Blue | 2.87 | Good |
SC-76 Tourmaline Alchemy is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest SC-76 Tourmaline Alchemy equivalent is DUCAT BLUE (AK Interactive) (ΔE 3.9).
SC-76 Tourmaline Alchemy is a iridescent from Scale75, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with SC-76 Tourmaline Alchemy on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right SC-76 Tourmaline Alchemy equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
SC-76 Tourmaline Alchemy is a iridescent paint from Scale75. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.