Amaranth Red (70.829) · Vallejo Model Color · ΔE 2.71
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Amaranth Red (70.829) · Vallejo Model Color · ΔE 2.71
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Vallejo Model Color | Amaranth Red (70.829) | 2.71 | Good |
| Green Stuff World | Colorshift Magic Red | 3.45 | Good |
| Vallejo Model Color | Flat Red (70.957) | 3.55 | Good |
| Vallejo Model Color | Carmine Red (70.908) | 3.63 | Good |
| Vallejo Model Color | Red (70.926) | 3.75 | Good |
| Citadel (Games Workshop) | Blood Red | 4.54 | Good |
| AK Interactive | FOUNDRY RED | 4.56 | Good |
| Army Painter | Angelic Red | 4.19 | Good |
SC-37 Antares Red is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest SC-37 Antares Red equivalent is Amaranth Red (70.829) (Vallejo Model Color) (ΔE 2.7).
SC-37 Antares Red is a acrylic from Scale75, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with SC-37 Antares Red on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right SC-37 Antares Red equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
SC-37 Antares Red is a acrylic paint from Scale75. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.