LUMINOUS GREEN · AK Interactive · ΔE 2.95
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LUMINOUS GREEN · AK Interactive · ΔE 2.95
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| AK Interactive | LUMINOUS GREEN | 2.95 | Good |
| AK Interactive | PISTACHIO | 4.41 | Good |
| AK Interactive | FLUORESCENT YELLOW | 6.79 | Acceptable |
| AK Interactive | LASER YELLOW | 7.03 | Acceptable |
| Vallejo Game Color | Yellow Green (72.007) | 7.76 | Acceptable |
| Army Painter | Sunpetal | 9.35 | Acceptable |
| Scale75 | SC-41 Nuclear Yellow | 9.64 | Acceptable |
| Citadel (Games Workshop) | Dorn Yellow | 9.87 | Acceptable |
SC-09 Lemon Yellow is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest SC-09 Lemon Yellow equivalent is LUMINOUS GREEN (AK Interactive) (ΔE 3.0).
SC-09 Lemon Yellow is a acrylic from Scale75, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with SC-09 Lemon Yellow on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right SC-09 Lemon Yellow equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
SC-09 Lemon Yellow is a acrylic paint from Scale75. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.