SKY BLUE · AK Interactive · ΔE 6.46
Bright Sapphire · Army Painter · ΔE 5.28
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SKY BLUE · AK Interactive · ΔE 6.46
Bright Sapphire · Army Painter · ΔE 5.28
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| AK Interactive | SKY BLUE | 6.46 | Acceptable |
| Army Painter | Ice Blue | 7.40 | Acceptable |
| Vallejo Model Color | Blue Fluorescent (70.736) | 7.69 | Acceptable |
| AK Interactive | DEEP SKY BLUE | 8.03 | Acceptable |
| Citadel (Games Workshop) | Space Wolves Grey Foundation | 8.07 | Acceptable |
| Citadel (Games Workshop) | Baharroth Blue | 8.41 | Acceptable |
| Citadel (Games Workshop) | Skink Blue | 8.41 | Acceptable |
| Scale75 | SC-05 Artic Blue | 10.90 | Distant |
As a standard basecoat paint, this colour is formulated for opaque coverage over primer in one to two controlled passes. Teal and blue-green colours are prized for cold armour, gemstone effects, and Tzeentchian magic.
The closest Ice Blue equivalent is SKY BLUE (AK Interactive) (ΔE 6.5).
Ice Blue is a base from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with Ice Blue on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right Ice Blue equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
Ice Blue is a base paint from Citadel (Games Workshop). Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.