Sky Blue (70.961) · Vallejo Model Color · ΔE 1.65
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Sky Blue (70.961) · Vallejo Model Color · ΔE 1.65
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| Vallejo Model Color | Sky Blue (70.961) | 1.65 | Excellent |
| Citadel (Games Workshop) | Guilliman Blue | 5.29 | Acceptable |
| Citadel (Games Workshop) | Imrik Blue | 5.94 | Acceptable |
| Citadel (Games Workshop) | Fenrisian Grey | 6.21 | Acceptable |
| Citadel (Games Workshop) | Lothern Blue | 7.42 | Acceptable |
| Scale75 | SC-50 Sky Blue | 7.56 | Acceptable |
| Citadel (Games Workshop) | Stormfang | 7.98 | Acceptable |
| Army Painter | Arctic Gem | 5.05 | Acceptable |
As a layer paint, this colour is formulated for translucency and smooth transitions over an existing basecoat. Cool blue tones anchor many Space Marine chapters and provide a stable foundation for cold schemes.
The closest Chronus Blue equivalent is Sky Blue (70.961) (Vallejo Model Color) (ΔE 1.6).
Chronus Blue is a layer from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with Chronus Blue on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right Chronus Blue equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
Chronus Blue is a layer paint from Citadel (Games Workshop). Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.