Citadel (Games Workshop) · Technical

Blood For The Blood God Paint Guide

Citadel (Games Workshop) Technical #600106
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Equivalents by Brand
Brand Colour Delta E Match
Citadel (Games Workshop) Spiritstone Red 10.64 Distant
Citadel (Games Workshop) Stirland Mud 19.35 Distant
Citadel (Games Workshop) Mordant Earth 23.89 Distant
Citadel (Games Workshop) Stirland Battlemire 24.74 Distant
Citadel (Games Workshop) Typhus Corrosion 31.32 Distant
Citadel (Games Workshop) Soulstone Blue 33.60 Distant
Citadel (Games Workshop) Martian Ironearth 33.98 Distant
Army Painter Dry Blood 1.93 Excellent
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Blood for the Blood God paint guide

Blood for the Blood God Paint: Colour, Type & Equivalents

As a Technical paint, this product delivers a special effect — texture, crackle, gloss, or medium — rather than a standard colour coat. Warm reds like this one are staples for chapter colours, hazard markings, and focal armour accents..
The closest Blood for the Blood God equivalent is Dry Blood (Army Painter) (ΔE 1.9).

Blood for the Blood God is a technical from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.

Quick Equivalents

  • Closest equivalent: Dry Blood (Army Painter) – ΔE 1.9
  • Vallejo equivalent: no close Vallejo equivalent
  • Army Painter equivalent: Dry Blood (Army Painter) – ΔE 1.9

How to Use Blood for the Blood God

This paint is typically used for:

  • basecoating rich red armour and weapons
  • layering and highlighting on large flat surfaces

Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.

Paint Behavior and Tips

Consider the following when working with this paint:

  • Coverage: reliable — affects how many coats are needed over primer
  • Dilution: controlled thinning — keeping the right ratio maintains flow and prevents brushmarks
  • Interaction with washes and highlights: always run a highlight pass to verify the tone does not shift after drying

A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.

Miniature Painting Tips

For best results with Blood for the Blood God on Warhammer and other miniature projects:

  • Use the same primer across the project to keep tonal consistency
  • Test on a spare part before applying to a full unit
  • Compare after shading and highlights, not just the base coat

Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.

Conclusion

Choosing the right Blood for the Blood God equivalent ensures consistent results across your painting workflow. Use this page as a paint conversion chart to compare the Vallejo equivalent, the Army Painter equivalent, and other close options before committing to a full army.

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Direct answer
How should you use Blood for the Blood God on miniatures?

Blood for the Blood God is a technical paint from Citadel (Games Workshop). Use it in thin coats and verify the surrounding recipe on a test miniature.

  • Citadel (Games Workshop) · Technical
  • Technical · #600106

Method

This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.

Limits

Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.