Citadel (Games Workshop) · Layer

Auric Armour Gold Citadel (Games Workshop) layer paint card (#FFC451)

Citadel (Games Workshop) Layer #FFC451
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8 alternatives
Find Auric Armour Gold equivalents →
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Polished Gold (72.055) · Vallejo Game Color · ΔE 8.75

El Dorado · Green Stuff World · ΔE 3.62

Equivalents by Brand
Brand Colour Delta E Match
Green Stuff World El Dorado 3.62 Good
Citadel (Games Workshop) Retributor Armour 4.62 Good
Citadel (Games Workshop) Skullcrusher Brass 5.74 Acceptable
Vallejo Game Color Polished Gold (72.055) 8.75 Acceptable
Citadel (Games Workshop) Liberator Gold 9.49 Acceptable
Citadel (Games Workshop) Golden Griffon 9.49 Acceptable
AK Interactive True Metal Gold 12.34 Distant
Scale75 Elven Gold 14.57 Distant
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Auric Armour Gold paint guide

Auric Armour Gold Paint: Colour, Type & Equivalents

As a layer paint, this colour is formulated for translucency and smooth transitions over an existing basecoat. Orange hues add warmth and contrast to fabrics, flames, and faction-specific trim details.
The closest Auric Armour Gold equivalent is Polished Gold (72.055) (Vallejo Game Color) (ΔE 8.8).

Auric Armour Gold is a layer from Citadel (Games Workshop), commonly used for armour plates, cloth, and trim work.

Quick Equivalents

  • Closest equivalent: Polished Gold (72.055) (Vallejo Game Color) – ΔE 8.8
  • Vallejo equivalent: Polished Gold (72.055) (Vallejo Game Color) – ΔE 8.8
  • Army Painter equivalent: no close Army Painter equivalent

How to Use Auric Armour Gold

This paint is typically used for:

  • Layering
  • Edge highlighting

Apply it over a suitable primer and build layers gradually. Coverage sits around medium, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.

Paint Behavior and Tips

Consider the following when working with this paint:

  • Coverage: medium — affects how many coats are needed over primer
  • Dilution: very light thinning — keeping the right ratio maintains flow and prevents brushmarks
  • Interaction with washes and highlights: always run a highlight pass to verify the tone does not shift after drying

A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.

Miniature Painting Tips

For best results with Auric Armour Gold on Warhammer and other miniature projects:

  • Use the same primer across the project to keep tonal consistency
  • Test on a spare part before applying to a full unit
  • Compare after shading and highlights, not just the base coat

Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.

Conclusion

Choosing the right Auric Armour Gold equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.

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💡 Tip

Use Auric Armour Gold as your main layer colour and build it up with thin, controlled coats. It has medium coverage. Thin it only very lightly. Good companion colours include Retributor Armour, Agrax Earthshade, Liberator Gold and Stormhost Silver.

Do not force the basecoat into an NMM-style finish. It behaves much better in a standard layered workflow.

✅ Techniques
Layering Edge highlighting Light drybrushing
Direct answer
How should you use Auric Armour Gold on miniatures?

Use Auric Armour Gold as your main layer colour and build it up with thin, controlled coats. It has medium coverage. Thin it only very lightly. Good companion colours include Retributor Armour, Agrax Earthshade, Liberator Gold and Stormhost Silver.

  • Citadel (Games Workshop) · Layer
  • Layer · #FFC451
  • Best for Layering, Edge highlighting, Light drybrushing
  • Pairs well with Retributor Armour, Agrax Earthshade, Liberator Gold

Method

This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.

Limits

Do not force the basecoat into an NMM-style finish. It behaves much better in a standard layered workflow.