Deepkin Flesh · Citadel (Games Workshop) · ΔE 1.82
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Deepkin Flesh · Citadel (Games Workshop) · ΔE 1.82
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| AK Interactive | RAF Light Aircraft Grey | 4.54 | Good |
| AK Interactive | Camouflage Grey | 5.37 | Acceptable |
| AK Interactive | Duck Egg Blue | 6.30 | Acceptable |
| AK Interactive | Light Gull Grey | 6.34 | Acceptable |
| AK Interactive | Seidengrau – Silk Grey | 6.72 | Acceptable |
| AK Interactive | IJAAF #1 Hairyokushoku (Grey Green) | 7.43 | Acceptable |
| AK Interactive | IJN J3 SP (Amber Grey) | 7.59 | Acceptable |
| AK Interactive | Lichtgrau – Light Grey | 8.27 | Acceptable |
IJN J3 Hai-Iro (Grey) is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest IJN J3 Hai-Iro (Grey) equivalent is the strongest substitute listed on this page.
IJN J3 Hai-Iro (Grey) is a lacquer from AK Interactive, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with IJN J3 Hai-Iro (Grey) on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right IJN J3 Hai-Iro (Grey) equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
IJN J3 Hai-Iro (Grey) is a lacquer paint from AK Interactive. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.