Baneblade Brown · Citadel (Games Workshop) · ΔE 3.61
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Baneblade Brown · Citadel (Games Workshop) · ΔE 3.61
| Brand | Colour | Delta E | Match |
|---|---|---|---|
| AK Interactive | Buff | 4.49 | Good |
| AK Interactive | A-21m Light Yellowish Brown | 5.03 | Acceptable |
| AK Interactive | Deck Tan | 6.29 | Acceptable |
| AK Interactive | MNO 2036 Smalt Khaki Avion | 7.12 | Acceptable |
| AK Interactive | RAF Camouflage Beige (Hemp) | 7.94 | Acceptable |
| AK Interactive | Sandbraun – Sand Brown | 7.97 | Acceptable |
| AK Interactive | Graubeige – Grey Beige | 8.26 | Acceptable |
| AK Interactive | IDF Early Sand Yellow | 8.68 | Acceptable |
AMT-1 Light Brown is a key paint in the Citadel range, valued for its consistent finish and reliable coverage across Warhammer projects.
The closest AMT-1 Light Brown equivalent is the strongest substitute listed on this page.
AMT-1 Light Brown is a lacquer from AK Interactive, commonly used for armour plates, cloth, and trim work.
This paint is typically used for:
Apply it over a suitable primer and build layers gradually. Coverage sits around reliable, so two thin coats usually give a more stable finish than one heavy pass, especially over a dark primer.
Consider the following when working with this paint:
A good equivalent should remain stable after shading and highlighting. Test this alternative on the same primer and in the same recipe before switching a whole unit.
For best results with AMT-1 Light Brown on Warhammer and other miniature projects:
Even small differences can become visible on a finished miniature. This match may behave differently on textured surfaces like cloth, fur, and metal trim once the full recipe is applied.
Choosing the right AMT-1 Light Brown equivalent or substitute keeps your scheme consistent from the test model to the full army. Use this comparison to weigh the closest Vallejo, Army Painter, and other cross-brand options before repainting a whole squad.
AMT-1 Light Brown is a lacquer paint from AK Interactive. Use it in thin coats and verify the surrounding recipe on a test miniature.
This summary is built from the local usage notes, structured paint detail data, and the same Delta-E matching system used across ChromaStack.
Check finish and coverage on a test miniature if your workflow depends on a very specific texture or transparency.