Layer Paint

Evil Sunz Scarlet Equivalent

As a layer paint, this colour is formulated for translucency and smooth transitions over an existing basecoat. Warm reds like this one are staples for chapter colours, hazard markings, and focal armour accents..
The closest Evil Sunz Scarlet equivalent is CLEAR RED (AK Interactive) (ΔE 1.8).
For the Evil Sunz Scarlet equivalent Vallejo, Scarlet (70.817) (Vallejo Model Color) (ΔE 3.1).
The best Evil Sunz Scarlet Army Painter equivalent is Pure Red (Army Painter) (ΔE 5.3).

Citadel (Games Workshop) layer #C01411

Top 5 closest equivalents

These 5 substitutes are ranked by Delta-E accuracy. Each entry includes a behaviour comment.

1
CLEAR REDAK Interactive
ΔE 1.8slight colour difference, well within acceptable range
2
BLOOD REDAK Interactive
ΔE 2.5slight colour difference, well within acceptable range
3
Cutthroat RedGreen Stuff World
ΔE 3.0slight colour difference, well within acceptable range
4
Scarlet (70.817)Vallejo Model Color
ΔE 3.1moderate colour difference, noticeable on close inspection
5
Flat Red (70.957)Vallejo Model Color
ΔE 3.3moderate colour difference, noticeable on close inspection

Best equivalents by brand

Ranked by Delta-E CIEDE2000 · All brands · Interactive
Computing Delta-E…
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Direct answer

Which equivalent should you pick for Evil Sunz Scarlet?

The closest cross-brand equivalent to Evil Sunz Scarlet in the current local catalogue is CLEAR RED from AK Interactive (Delta-E 1.8).

Method

Matches are computed from the local paint catalogue with Delta-E CIEDE2000. Lower values mean a closer visual match on the miniature.

Limits

Finish, opacity, flow, and bottle format are not captured by Delta-E alone. Test the substitute if the recipe relies on a specific behaviour.

What to check before replacing this layer

Before adopting a substitute, check these points specific to this layer paint:

Armies using Evil Sunz Scarlet

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Frequently asked questions

Evil Sunz Scarlet is a layer paint from Citadel (Games Workshop). Its specific pigment load, drying behaviour, and finish set it apart from other paints in the same category, which is why a direct substitute needs to match more than just the colour value.

The closest Vallejo option is Scarlet (70.817) (Delta E 3.06).

Yes, Evil Sunz Scarlet is currently part of the Citadel (Games Workshop) range. Check local stock or equivalent alternatives if the pot is hard to source.

Check Delta-E, finish type, coverage, opacity, and behaviour over your chosen primer. Run a full test with one shade and one highlight pass before applying the substitute to an entire unit.

As a layer paint, this colour is formulated for translucency and smooth transitions over an existing basecoat. Warm reds like this one are staples for chapter colours, hazard markings, and focal armour accents..
The closest Evil Sunz Scarlet equivalent is CLEAR RED (AK Interactive) (ΔE 1.8).
For the Evil Sunz Scarlet equivalent Vallejo, Scarlet (70.817) (Vallejo Model Color) (ΔE 3.1).
The best Evil Sunz Scarlet Army Painter equivalent is Pure Red (Army Painter) (ΔE 5.3).

As a layer paint, this colour is formulated for translucency and smooth transitions over an existing basecoat. Warm reds like this one are staples for chapter colours, hazard markings, and focal armour accents.. Rouge vif chaud. Layer de référence pour les rouges. Sur les reliefs après Carroburg Crimson.

The closest Evil Sunz Scarlet equivalent is CLEAR RED (AK Interactive) with Delta E 1.8. For a Evil Sunz Scarlet equivalent Vallejo match, Scarlet (70.817) (Vallejo Model Color) with Delta E 3.1 is the closest pick. The best Evil Sunz Scarlet Army Painter equivalent is Pure Red (Army Painter) with Delta E 5.3.

Evil Sunz Scarlet Vallejo equivalent

The closest Vallejo match is Scarlet (70.817) (Vallejo Model Color) with Delta E 3.1.

Evil Sunz Scarlet Army Painter equivalent

The best Army Painter option is Pure Red (Army Painter) with Delta E 5.3.

Evil Sunz Scarlet equivalent and alternative: brand comparison

As a layer paint, Evil Sunz Scarlet is designed for smooth transitions and controlled highlights. The colour sits in the rich red range, with medium coverage and semi-transparent opacity over dessus Mephiston Red ou Khorne Red.

Translucency

Layer paints are more translucent than base paints by design. Evil Sunz Scarlet builds colour gradually, which means a substitute must also layer well without going opaque too quickly or requiring too many coats.

Glazing technique

For best results, thin Evil Sunz Scarlet to moderate thinning and apply in multiple passes. A substitute that dries too fast or too matte will change how the glaze settles on the model.

Layering transitions

The rich red tone of Evil Sunz Scarlet works best when layered from a darker base. Check that the substitute blends gradually without hard edges between coats.

Highlight control

Evil Sunz Scarlet is commonly used for edge highlights and surface detail. A substitute with different thinning behaviour will alter how precisely you can place the highlight.

Mephiston Red, Carroburg Crimson, Troll Slayer Orange and Wild Rider Red are common companions to this layer. They were chosen in the original recipe because their coverage, drying speed, and finish layer in the same workflow without forcing extra corrections.

Brand comparison

  • Closest equivalent : CLEAR RED (AK Interactive) – ΔE 1.8
  • Closest Vallejo option : Scarlet (70.817) (Vallejo Model Color) – ΔE 3.1
  • Closest Army Painter option : Pure Red (Army Painter) – ΔE 5.3

A layer paint substitute only becomes trustworthy once it survives the same primer, shade, and highlight sequence as the original recipe.

Looking at the surrounding palette matters because a near match can still push the finished model warmer, colder, or flatter than expected.

That combination of colour distance, finish, and recipe context is what makes a layer paint substitute reliable on an actual miniature.

That combination of colour distance, finish, and recipe context is what makes a substitute reliable on an actual miniature.

A paint substitute only becomes trustworthy once it survives the same primer, shade, and highlight sequence as the original recipe.

Looking at the surrounding palette matters too, because a near match can still push the finished model warmer, colder, flatter, or glossier than expected.

That is why the page keeps the recommendation anchored to painting workflow instead of treating Delta-E alone as the final decision.

A useful equivalent page should also reduce buying mistakes: the closer colour is not always the safer option if the bottle dries glossier, covers faster, or behaves differently on large armour panels.