Armies / Maggotkin of Nurgle /
Age of Sigmar · Maggotkin of Nurgle

Drowned Men (Maggotkin of Nurgle) Paint List for Age of Sigmar

intermediate Maggotkin of Nurgle

Sea greens, wet rust and drowned flesh, raiders pulled from the deep. Everything looks waterlogged, which is the whole idea.

Treat the armour and flesh as if they had just come out of dirty water. The bluish green and rust pairing works best when the flesh stays very desaturated.

Recommended undercoat black — Several priority paints in this army converge on black.

Paint list

Sorted by priority

🔴 Must-Have

Drowned green

  • Incubi Darkness (Citadel (Games Workshop)) — Dominant colour · 2 thin coats
  • Sotek Green (Citadel (Games Workshop)) — Volumes and secondary panels · Layer or build up the raised areas
  • Typhus Corrosion (Citadel (Games Workshop)) — Metal, lower areas, and grime · Localised texture

🟠 Core

Metal and flesh

  • Leadbelcher (Citadel (Games Workshop)) — Weapons, trim, and metallic parts · 2 thin coats
  • Rakarth Flesh (Citadel (Games Workshop)) — Skin, faces, and flesh · 2 thin coats

🟡 Recommended

Damp rust

  • Agrax Earthshade (Citadel (Games Workshop)) — Recesses, shadows, and joins · Targeted wash

Painting order

Recommended steps
1 Basecoat the dark masses with Incubi Darkness.
2 Add the sicklier transitions with Sotek Green.
3 Apply Leadbelcher on the worn metal.
4 Work the pale flesh with Rakarth Flesh.
5 Finish with Typhus Corrosion and Agrax Earthshade for the rust and the silt.

Tips

Hints for this army
1 Stagnant-water effects work best over a base coat that is already very matte.
2 Feel free to dirty the metal more than the skin, so the faces stay readable.
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